local L = BigWigsAPI:NewLocale("BigWigs: Plugins", "enUS")

L.general = "General"
L.comma = ", "

L.positionX = "X Position"
L.positionY = "Y Position"
L.positionExact = "Exact Positioning"
L.positionDesc = "Type in the box or move the slider if you need exact positioning from the anchor."
L.width = "Width"
L.height = "Height"
L.sizeDesc = "Normally you set the size by dragging the anchor. If you need an exact size you can use this slider or type the value into the box, which has no maximum."

-----------------------------------------------------------------------
-- AltPower.lua
--

L.altPowerTitle = "AltPower"
L.toggleDisplayPrint = "The display will show next time. To disable it completely for this encounter, you need to toggle it off in the encounter options."
L.disabled = "Disabled"
L.disabledDisplayDesc = "Disable the display for all modules that use it."

-----------------------------------------------------------------------
-- AutoReply.lua
--

L.autoReply = "Auto Reply"
L.autoReplyDesc = "Automatically reply to whispers when engaged in a boss encounter."
L.responseType = "Response Type"
L.autoReplyFinalReply = "Also whisper when leaving combat"
L.guildAndFriends = "Guild & Friends"
L.everyoneElse = "Everyone else"

L.autoReplyBasic = "I'm busy in combat with a boss encounter."
L.autoReplyNormal = "I'm busy in combat with '%s'."
L.autoReplyAdvanced = "I'm busy in combat with '%s' (%s) and %d/%d people are alive."
L.autoReplyExtreme = "I'm busy in combat with '%s' (%s) and %d/%d people are alive: %s"

L.autoReplyLeftCombatBasic = "I am no longer in combat with a boss encounter."
L.autoReplyLeftCombatNormalWin = "I won against '%s'."
L.autoReplyLeftCombatNormalWipe = "I lost against '%s'."
L.autoReplyLeftCombatAdvancedWin = "I won against '%s' with %d/%d people alive."
L.autoReplyLeftCombatAdvancedWipe = "I lost against '%s' at: %s"

-----------------------------------------------------------------------
-- Bars.lua
--

L.bars = "Bars"
L.style = "Style"
L.bigWigsBarStyleName_Default = "Default"

L.clickableBars = "Clickable Bars"
L.clickableBarsDesc = "BigWigs bars are click-through by default. This way you can target objects or launch targetted AoE spells behind them, change the camera angle, and so on, while your cursor is over the bars. |cffff4411If you enable clickable bars, this will no longer work.|r The bars will intercept any mouse clicks you perform on them.\n"
L.interceptMouseDesc = "Enables bars to receive mouse clicks."
L.modifier = "Modifier"
L.modifierDesc = "Hold down the selected modifier key to enable click actions on the timer bars."
L.modifierKey = "Only with modifier key"
L.modifierKeyDesc = "Allows bars to be click-through unless the specified modifier key is held down, at which point the mouse actions described below will be available."

L.tempEmphasize = "Temporarily Super Emphasizes the bar and any messages associated with it for the duration."
L.report = "Report"
L.reportDesc = "Reports the current bars status to the active group chat; either instance chat, raid, party or say, as appropriate."
L.remove = "Remove"
L.removeDesc = "Temporarily removes the bar and all associated messages."
L.removeOther = "Remove other"
L.removeOtherDesc = "Temporarily removes all other bars (except this one) and associated messages."
L.disable = "Disable"
L.disableDesc = "Permanently disables the boss encounter ability option that spawned this bar."

L.emphasizeAt = "Emphasize at... (seconds)"
L.growingUpwards = "Grow upwards"
L.growingUpwardsDesc = "Toggle growing upwards or downwards from the anchor."
L.texture = "Texture"
L.emphasize = "Emphasize"
L.emphasizeMultiplier = "Size Multiplier"
L.emphasizeMultiplierDesc = "If you disable the bars moving to the emphasize anchor, this option will decide what size the emphasized bars will be by multiplying the size of the normal bars."

L.enable = "Enable"
L.move = "Move"
L.moveDesc = "Moves emphasized bars to the Emphasize anchor. If this option is off, emphasized bars will simply change size and color."
L.regularBars = "Regular bars"
L.emphasizedBars = "Emphasized bars"
L.align = "Align"
L.alignText = "Align Text"
L.alignTime = "Align Time"
L.left = "Left"
L.center = "Center"
L.right = "Right"
L.time = "Time"
L.timeDesc = "Whether to show or hide the time left on the bars."
L.icon = "Icon"
L.iconDesc = "Shows or hides the bar icons."
L.iconPosition = "Icon Position"
L.iconPositionDesc = "Choose where on the bar the icon should be positioned."
L.font = "Font"
L.restart = "Restart"
L.restartDesc = "Restarts emphasized bars so they start from the beginning and count from 10."
L.fill = "Fill"
L.fillDesc = "Fills the bars up instead of draining them."
L.spacing = "Spacing"
L.spacingDesc = "Change the space between each bar."

L.localTimer = "Local"
L.timerFinished = "%s: Timer [%s] finished."
L.customBarStarted = "Custom bar '%s' started by %s user %s."
L.sendCustomBar = "Sending custom bar '%s' to BigWigs and DBM users."

L.requiresLeadOrAssist = "This function requires raid leader or raid assist."
L.encounterRestricted = "This function can't be used during an encounter."
L.wrongCustomBarFormat = "Incorrect format. A correct example is: /raidbar 20 text"
L.wrongTime = "Invalid time specified. <time> can be either a number in seconds, a M:S pair, or Mm. For example 5, 1:20 or 2m."

L.wrongBreakFormat = "Must be between 1 and 60 minutes. A correct example is: /break 5"
L.sendBreak = "Sending a break timer to BigWigs and DBM users."
L.breakStarted = "Break timer started by %s user %s."
L.breakStopped = "Break timer cancelled by %s."
L.breakBar = "Break time"
L.breakMinutes = "Break ends in %d |4minute:minutes;!"
L.breakSeconds = "Break ends in %d |4second:seconds;!"
L.breakFinished = "Break time is now over!"

-----------------------------------------------------------------------
-- BossBlock.lua
--

L.bossBlock = "Boss Block"
L.bossBlockDesc = "Configure the various things you can block during a boss encounter."
L.movieBlocked = "You've seen this movie before, skipping it."
L.blockEmotes = "Block middle-screen emotes"
L.blockEmotesDesc = "Some bosses show emotes for certain abilities, these messages are both way too long and descriptive. We try to produce smaller, more fitting messages that do not interfere with the gameplay, and don't tell you specifically what to do.\n\nPlease note: Boss emotes will still be visible in chat if you wish to read them."
L.blockMovies = "Block repeated movies"
L.blockMoviesDesc = "Boss encounter movies will only be allowed to play once (so you can watch each one) and will then be blocked."
L.blockGarrison = "Block garrison popups"
L.blockGarrisonDesc = "Garrison popups show for a few things, but mainly when a follower mission is completed.\n\nThese popups can cover up critical parts of your UI during a boss fight, so we recommend blocking them."
L.blockGuildChallenge = "Block guild challenge popups"
L.blockGuildChallengeDesc = "Guild challenge popups show for a few things, mainly when a group in your guild completes a heroic dungeon or a challenge mode dungeon.\n\nThese popups can cover up critical parts of your UI during a boss fight, so we recommend blocking them."
L.blockSpellErrors = "Block spell failed messages"
L.blockSpellErrorsDesc = "Messages such as \"Spell is not ready yet\" that usually show at the top of the screen will be blocked."

-----------------------------------------------------------------------
-- Colors.lua
--

L.colors = "Colors"

L.text = "Text"
L.textShadow = "Text Shadow"
L.flash = "Flash"
L.normal = "Normal"
L.emphasized = "Emphasized"

L.reset = "Reset"
L.resetDesc = "Resets the above colors to their defaults."
L.resetAll = "Reset all"
L.resetAllDesc = "If you've customized colors for any boss encounter settings, this button will reset ALL of them so the colors defined here will be used instead."

L.Important = "Important"
L.Personal = "Personal"
L.Urgent = "Urgent"
L.Attention = "Attention"
L.Positive = "Positive"
L.Neutral = "Neutral"

-----------------------------------------------------------------------
-- Emphasize.lua
--

L.superEmphasize = "Super Emphasize"
L.superEmphasizeDesc = "Boosts related messages or bars of a specific boss encounter ability.\n\nHere you configure exactly what should happen when you toggle on the Super Emphasize option in the advanced section for a boss encounter ability.\n\n|cffff4411Note that Super Emphasize is off by default for all abilities.|r\n"
L.uppercase = "UPPERCASE"
L.uppercaseDesc = "Uppercases all messages related to a super emphasized option."
L.superEmphasizeDisableDesc = "Disable Super Emphasize for all modules that use it."
L.textCountdown = "Text countdown"
L.textCountdownDesc = "Show a visual counter during a count down."
L.countdownColor = "Countdown color"
L.countdownVoice = "Countdown voice"
L.countdownTest = "Test countdown"
L.countdownAt = "Countdown at... (seconds)"

-----------------------------------------------------------------------
-- InfoBox.lua
--

L.infoBox = "InfoBox"

-----------------------------------------------------------------------
-- Messages.lua
--

L.sinkDescription = "Route output from this addon through the BigWigs message display. This display supports icons, colors and can show up to 4 messages on the screen at a time. Newly inserted messages will grow in size and shrink again quickly to notify the user."
L.emphasizedSinkDescription = "Route output from this addon through the BigWigs Emphasized message display. This display supports text and colors, and can only show one message at a time."
L.emphasizedCountdownSinkDescription = "Route output from this addon through the BigWigs Emphasized Countdown message display. This display supports text and colors, and can only show one message at a time."

L.bwEmphasized = "BigWigs Emphasized"
L.messages = "Messages"
L.normalMessages = "Normal messages"
L.emphasizedMessages = "Emphasized messages"
L.output = "Output"

L.useColors = "Use colors"
L.useColorsDesc = "Toggles white only messages ignoring coloring."
L.useIcons = "Use icons"
L.useIconsDesc = "Show icons next to messages."
L.classColors = "Class colors"
L.classColorsDesc = "Colors player names by their class."

L.fontSize = "Font size"
L.none = "None"
L.thin = "Thin"
L.thick = "Thick"
L.outline = "Outline"
L.monochrome = "Monochrome"
L.monochromeDesc = "Toggles the monochrome flag, removing any smoothing of the font edges."
L.fontColor = "Font color"

L.displayTime = "Display time"
L.displayTimeDesc = "How long to display a message, in seconds"
L.fadeTime = "Fade time"
L.fadeTimeDesc = "How long to fade out a message, in seconds"

-----------------------------------------------------------------------
-- Proximity.lua
--

L.customRange = "Custom range indicator"
L.proximityTitle = "%d yd / %d |4player:players;" -- yd = yards (short)
L.proximity_name = "Proximity"
L.soundDelay = "Sound delay"
L.soundDelayDesc = "Specify how long BigWigs should wait between repeating the specified sound when someone is too close to you."

L.proximity = "Proximity display"
L.proximity_desc = "Show the proximity window when appropriate for this encounter, listing players who are standing too close to you."

L.close = "Close"
L.closeProximityDesc = "Closes the proximity display.\n\nTo disable it completely for any encounter, you have to go into the options for the relevant boss module and toggle the 'Proximity' option off."
L.lock = "Lock"
L.lockDesc = "Locks the display in place, preventing moving and resizing."
L.title = "Title"
L.titleDesc = "Shows or hides the title."
L.background = "Background"
L.backgroundDesc = "Shows or hides the background."
L.toggleSound = "Toggle sound"
L.toggleSoundDesc = "Toggle whether or not the proximity window should beep when you're too close to another player."
L.soundButton = "Sound button"
L.soundButtonDesc = "Shows or hides the sound button."
L.closeButton = "Close button"
L.closeButtonDesc = "Shows or hides the close button."
L.showHide = "Show/hide"
L.abilityName = "Ability name"
L.abilityNameDesc = "Shows or hides the ability name above the window."
L.tooltip = "Tooltip"
L.tooltipDesc = "Shows or hides a spell tooltip if the Proximity display is currently tied directly to a boss encounter ability."

-----------------------------------------------------------------------
-- Pull.lua
--

L.countdownType = "Countdown Type"
L.combatLog = "Automatic Combat Logging"
L.combatLogDesc = "Automatically start logging combat when a pull timer is started and end it when the encounter ends."

L.pull = "Pull"
L.engageSoundTitle = "Play a sound when a boss encounter has started"
L.pullStartedSoundTitle = "Play a sound when the pull timer is started"
L.pullFinishedSoundTitle = "Play a sound when the pull timer is finished"
L.pullStarted = "Pull timer started by %s user %s."
L.pullStopped = "Pull timer cancelled by %s."
L.pullStoppedCombat = "Pull timer cancelled because you entered combat."
L.pullIn = "Pull in %d sec"
L.sendPull = "Sending a pull timer to BigWigs and DBM users."
L.wrongPullFormat = "Must be between 1 and 60 seconds. A correct example is: /pull 5"

-----------------------------------------------------------------------
-- RaidIcon.lua
--

L.icons = "Icons"
L.raidIconsDesc = "Some encounter scripts use raid icons to mark players that are of special interest to your group. For example 'bomb'-type effects and mind control. If you turn this off, you won't mark anyone.\n\n|cffff4411Only applies if you're either the group leader or promoted!|r"
L.raidIconsDescription = "Some encounters might include elements such as bomb-type abilities targetted on a specific player, a player being chased, or a specific player might be of interest in other ways. Here you can customize which raid icons should be used to mark these players.\n\nIf an encounter only has one ability that is worth marking for, only the first icon will be used. One icon will never be used for two different abilities on the same encounter, and any given ability will always use the same icon next time.\n\n|cffff4411Note that if a player has already been marked manually, BigWigs will never change their icon.|r"
L.primary = "Primary"
L.primaryDesc = "The first raid target icon that a encounter script should use."
L.secondary = "Secondary"
L.secondaryDesc = "The second raid target icon that a encounter script should use."

-----------------------------------------------------------------------
-- Sound.lua
--

L.Sounds = "Sounds"

L.Alarm = "Alarm"
L.Info = "Info"
L.Alert = "Alert"
L.Long = "Long"
L.Warning = "Warning"

L.Beware = "Beware (Algalon)"
L.FlagTaken = "Flag Taken (PvP)"
L.Destruction = "Destruction (Kil'jaeden)"
L.RunAway = "Run Away Little Girl (Big Bad Wolf)"

L.sound = "Sound"
L.soundDesc = "Messages might come with a sound. Some people find it easier to listen for these after they've learned which sound goes with which message, as opposed to reading the actual messages."

L.customSoundDesc = "Play the selected custom sound instead of the one supplied by the module"
L.resetAllCustomSound = "If you've customized sounds for any boss encounter settings, this button will reset ALL of them so the sounds defined here will be used instead."

-----------------------------------------------------------------------
-- Statistics.lua
--

L.bossDefeatDurationPrint = "Defeated '%s' after %s."
L.bossWipeDurationPrint = "Wiped on '%s' after %s."
L.newBestTime = "New best time!"
L.bossStatistics = "Boss Statistics"
L.bossStatsDescription = "Recording of various boss-related statistics such as the amount of times a boss had been killed, the amount of wipes, total time that combat lasted, or the fastest boss kill. These statistics can be viewed on each boss's configuration screen, but will be hidden for bosses that have no recorded statistics."
L.enableStats = "Enable Statistics"
L.chatMessages = "Chat Messages"
L.printBestTimeOption = "Best Time Notification"
L.printDefeatOption = "Defeat Time"
L.printWipeOption = "Wipe Time"
L.countDefeats = "Count Defeats"
L.countWipes = "Count Wipes"
L.recordBestTime = "Remember Best Time"
L.createTimeBar = "Show 'Best Time' bar"
L.bestTimeBar = "Best Time"
L.printHealthOption = "Boss Health"
L.healthPrint = "Health: %s."
L.healthFormat = "%s (%.1f%%)"

-----------------------------------------------------------------------
-- Victory.lua
--

L.Victory = "Victory"
L.victoryHeader = "Configure the actions that should be taken after you defeat a boss encounter."
L.victorySound = "Play a victory sound"
L.victoryMessages = "Show boss defeat messages"
L.victoryMessageBigWigs = "Show the BigWigs message"
L.victoryMessageBigWigsDesc = "The BigWigs message is a simple \"boss has been defeated\" message."
L.victoryMessageBlizzard = "Show the Blizzard message"
L.victoryMessageBlizzardDesc = "The Blizzard message is a very large \"boss has been defeated\" animation in the middle of your screen."
L.defeated = "%s has been defeated"

-----------------------------------------------------------------------
-- Wipe.lua
--

L.wipe = "Wipe"
L.wipeSoundTitle = "Play a sound when you wipe"
L.respawn = "Respawn"
L.showRespawnBar = "Show respawn bar"
L.showRespawnBarDesc = "Show a bar after you wipe on a boss displaying the time until the boss respawns."
