Play on Linux
The realm's client runs great on Linux through Wine or Lutris.
1. Install Wine
Install Wine (and winetricks) from your package manager:
sudo apt install wine winetricksOn Arch: sudo pacman -S wine winetricks · Fedora: sudo dnf install wine winetricks
2. (Recommended) Lutris
Lutris makes everything easier: install it, then add the game manually by pointing to the Wow.exe of the downloaded client.
3. Download the client
Grab the client (torrent recommended) from the Play page and extract it into your home folder.
4. Realmlist
The client is already configured for Sylvania. Otherwise, edit Data/frFR/realmlist.wtf:
set realmlist legendesylvania.com5. Launch
Launch Wow.exe through Wine/Lutris (wine Wow.exe). For better performance, enable DXVK in Lutris. Having trouble? The Discord is here to help.
6. The Linux launcher (AppImage)
The launcher is available as an AppImage: a single file, no installation, bundling its own Wine. This is the simplest option unless you are on Arch.
Download launcher v3.0 (AppImage, x86_64) — 230 MB
Make the file executable, then run it:
chmod +x SylvaniaLauncher-v3.0-x86_64.AppImage
./SylvaniaLauncher-v3.0-x86_64.AppImage7. 📦 Arch Linux: the native package (pacman)
Besides the AppImage, the launcher ships as a native Arch package: built against the system Qt, installed and updated through pacman. This is the recommended version on Arch and its derivatives (CachyOS, EndeavourOS, Manjaro).
- 📦 30 MB instead of 230 — the package is about thirty MB and takes 33 MB once installed: nothing is duplicated, the libraries come from your own repositories.
- 🍷 System Wine — unlike the AppImage, Wine is not bundled: the launcher uses your distribution's build, so you have to install it yourself.
- 🔄 Managed by pacman — updates, the list of installed files and clean removal all go through pacman, like any other system package.
Install Wine first, it is required to run the game (wine-staging works too):
sudo pacman -S --needed wineDXVK is strongly recommended: it translates the game's Direct3D calls to Vulkan, with a large smoothness gain. It comes from the AUR — on CachyOS, prefer dxvk-mingw-git. Without it the game falls back to WineD3D: playable, but noticeably slower.
paru -S dxvk-binThen build and install the package; the PKGBUILD fetches the sources on its own:
git clone -b linux https://github.com/BlaMacfly/SylvaniaLauncher.git
cd SylvaniaLauncher/linux/archlinux
makepkg -si8. Common problems
The game stays stuck at 1024x768. Wine defaults to its Wayland driver, which enumerates display modes poorly: the client then rejects the requested resolution and falls back to its built-in default. Force the X11 driver (XWayland) on the launcher prefix, with the game closed:
WINEPREFIX="$HOME/.local/share/Sylvania/Sylvania Launcher/wineprefix" \
wine reg add "HKCU\Software\Wine\Drivers" /v Graphics /d x11 /fThen add SET gxResolution "1920x1080" to WTF/Config.wtf, adjusted to your screen. Two pitfalls with that file: the client rewrites it on exit, so edit it with the game closed, and it uses Windows line endings (a sed anchored on the end of line will fail silently).
The camera jumps when holding right-click. Under XWayland the cursor re-centring requested by the game is not always honoured: the client reads a wrong position and turns the gap into a violent rotation. Force the pointer grab:
WINEPREFIX="$HOME/.local/share/Sylvania/Sylvania Launcher/wineprefix" \
wine reg add "HKCU\Software\Wine\X11 Driver" /v GrabPointer /d Y /fDXVK installed, but no gain. Dropping the DLLs in place is not enough: without a native override, Wine loads its own libraries and ignores DXVK. The dxvk-bin package ships a script that handles it:
WINEPREFIX="$HOME/.local/share/Sylvania/Sylvania Launcher/wineprefix" setup_dxvk installTo confirm DXVK is active, look for Found Adapter in Logs/gx.log: your actual card model should appear there, not the generic WineD3D one.
Last updated: 05/09/2026.